Tuesday 27 January 2009

Edward de Bono

Edward de Bono (born May 19, 1933, in Malta) is a Maltese physicianauthorinventor, and consultant. He is best known as the originator of the termlateral thinking (structured creativity) and the leading proponent of the deliberate teaching of thinking in schools.

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[edit]Biography

Edward de Bono studied at St Edward's College in Malta and gained a medical degree from the University of Malta. He was a Rhodes Scholar at Christ Church, Oxford where he gained anM.A. degree in psychology and physiology. He also has a Ph.D. degree and a D.Phil. degree in Medicine from Cambridge University, a D.Des. degree (Doctor of Design) from the Royal Melbourne Institute of Technology, and an LL.D. degree from Dundee University. He holds professorships at the Universities of Malta, Pretoria, Dublin City University, and the University of Central England. The New University of Advancing Technology in Phoenix AZ appointed Dr. de Bono Da Vinci Professor of Thinking in May 2005.[1]

He was formerly married, has two sons and resides on the Channel Islands.

In 1969 de Bono founded the Cognitive Research Trust (CoRT) which continues to produce and promote material based on his ideas.

He has written "82 books with translations into 41 languages". He has spent the last 30 years teaching thinking, including working with governments, corporations, organisations and individuals, speaking publicly or privately on many matters. He has started to set up the World Center for New Thinking, based in Malta, which he describes as a "kind of intellectual Red Cross".

In 1995, he created the futuristic documentary film, 2040: Possibilities by Edward de Bono, a lecture designed to prepare an audience of viewers released from a cryogenic freeze for contemporary (2040) society.

De Bono has detailed a range of 'deliberate thinking methods' - applications emphasizing thinking as a deliberate act rather than a reactive one. His writing style has been lauded for being simple and practical. Avoiding academic terminology, he has advanced applied psychology by making theories about creativity and perception into usable tools.

De Bono's work has become particularly popular in the sphere of business - perhaps because of the perceived need to restructure corporations, to allow more flexible working practices and to innovate in products and services. The methods have migrated into corporate training courses designed to help employees and executives think outside the box.

The popularity of his work extends, too, into the sphere of worldwide popular culture; in the popular Japanese anime series Azumanga Daioh, the character Osaka is known for her skill at solving lateral thinking puzzles such as those pioneered by de Bono.[citation needed]

[edit]Work

[edit]Lateral Thinking

De Bono's contention is that everyone should strive to be more creative, but that unstructured creativity such as brainstorming is less effective than following the techniques that he prescribes.

The most comprehensive exposition of de Bono's techniques for generating creative ideas was published in his 1992 book, Serious Creativity.[2]

[edit]Direct Teaching of Thinking

De Bono argues that most of the problems in thinking are at the perceptual level - that is, that many more mistakes are made by people jumping to the wrong conclusion than by behaving irrationally once all the relevant facts are known.

To address this problem, he created attention directing tools under the name of CoRT, later as DATT and also included as Code 2 in the de Bono Code.

As the name suggests, the tools operate by directing peoples' attention to different aspects of the situation for a couple of minutes. For example, an OPV (Other Peoples' View) prompts the thinker to list the people (or types of people) who would be affected by a proposed idea. The thinker is then required to imagine what effects that idea would have on each of these different people.

While this may sound like an exercise in altruism, it need not be. Say you've got a selfish desire (eg. you're a kid wanting ice cream), then doing an OPV will help you anticipate and plan for other peoples' responses (eg. "Mummy, me and Jimmy were thinking that cleaning our rooms to your complete satisfaction might earn us both an ice cream. But we would have to eat these ice-creams immediately to avoid spoiling our dinner.").

Schools from over twenty countries have included de Bono's thinking tools into their curriculum.[3]

[edit]Language

De Bono has stated that he regards language as having been both the biggest help and the biggest barrier to human progress.

His contention is that just as language has allowed one generation to pass useful knowledge onto the next, it has also allowed dangerous myths and out-of-date ideas to become enshrined.

Convinced that a key way forward for humanity is better language, he published "The Edward de Bono Code Book" in 2000. In this book, he proposed a suite of new words based on numbers, where each number combination represents a useful idea or situation that currently does not have a single-word representation.

For example, de Bono code 6/2 means "Give me my point of view and I will give you your point of view." dBc 6/2 might be used in situations where one or both of two parties in a dispute are making insufficient effort to understand the other's perspective.[4]

[edit]Ideas

Edward de Bono is a prolific originator of ideas, only a few of which are listed here.

  • In 2007 his Septoe idea was given life through a new website. Septoes allow people to distill their wisdom into phrases of exactly seven words.[6]
  • He has suggested an alternative to the penalty shootout when a soccer match ends in a draw. If the number of times each goalkeeper touches the ball is recorded throughout the game the results can be compared in the event of a draw. The team whose goalkeeper has touched the ball more often is the loser. The winner will then be the team that has had more attempts at scoring goals and is more aggressive (and therefore exciting) in their style of play. This mechanism would avoid the tension of the penalty shoot out. However, critics argue[weasel words] that this method of deciding a drawn match completely ignores the goalkeeper's skill which can win a game for a team. If the game goes to a penalty shootout, even though one team may have completely dominated the other, the goalkeeper has kept the scores level. Furthermore the goalkeeper can make highly skilled saves in a penalty shootout and defeat the better team.

[edit]Games

Edward de Bono invented the simplest game as a challenge, called the L Game, that requires strategy to win, and 'Concept Snap', which requires participants to think of ways in which different objects can be used to perform similar functions. He does contend that what is learned from games tends not to be transferred to thinking in real life.

[edit]Dispute over origin of the Six Thinking Hats

About two decades after the publication of Edward de Bono's book "Six Thinking Hats", the Australian academic Michael Hewitt-Gleeson claimed that he had helped originate the concept.[7] This claim has been strongly disputed by de Bono.[8] Various similar frameworks also predate Six Thinking Hats, including SWOT analysis.


Via: wiki

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